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Animotive Documentation
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  • ๐Ÿ‘‹Welcome
  • Fundamentals
  • ๐Ÿ› ๏ธGetting Setup
  • ๐ŸŽฎControls
  • ๐Ÿ—’๏ธRelease Notes
    • Animotive 0.8.2.13 Release Notes
    • Animotive 0.8.1.10 Release Notes
    • Animotive 0.7.9.12 Release Notes
    • Animotive 0.7.8.11 Release Notes
    • Animotive 0.7.6.6 Release Notes
  • ๐ŸงŒAsset Import Preparation
    • Character Import
      • Characters: Basic Points for Meshes and Textures
      • Character Rigging for Animotive
      • Importing a character asset into Animotive
      • Using other character creators with Animotive
        • Exporting from Maya
        • Character Creator 4 to Animotive
        • Preparing Synty Characters in Maya for Animotive
    • Sets and Prop Import
      • Props: Basic Points for Meshes and Textures
      • Set: Basic Points for Meshes and Textures
      • Importing a set asset into Animotive
      • Materials & Textures
      • Scaling
      • Environmental Lighting
  • ๐Ÿ–ฅ๏ธResources
  • โ“Frequently Asked Questions
  • Learning Animotive
    • ๐Ÿ”Learning Animotive
    • ๐ŸŒCreating A Project
    • ๐ŸŽž๏ธCreate A New Scene
    • ๐Ÿ“ฌInviting Your Team
    • โฑ๏ธStarting A Session
    • โš–๏ธCalibrating
    • ๐Ÿ”ฎTeleporting
    • ๐Ÿ“„Menus
    • ๐Ÿง™โ€โ™‚๏ธSpawning A Character
    • ๐ŸคธEmbodying A Character
    • ๐ŸŽญPerformance
      • Mirror Mode
      • Hand Gestures
      • MoCap
      • Face and Eye Tracking
    • โบ๏ธCapture
    • ๐ŸŽฅCameras
    • ๐Ÿ’กLights
    • ๐Ÿ”ปTimeline
    • ๐ŸŽฌTakes
    • ๐ŸŽจProps
    • ๐Ÿ“œPrompter
    • ๐Ÿ“บExport
      • Exporting to Unreal Engine
    • ๐ŸŽฎAnimotive Animation Transfer Tools for Unity
  • ๐Ÿ•บSteam VR Tracker Support
    • Pairing + Setting Up Tracker in SteamVR
    • Enabling SteamVR Full Body as the Animotive Capture System
    • Calibrating
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  1. Steam VR Tracker Support

Enabling SteamVR Full Body as the Animotive Capture System

PreviousPairing + Setting Up Tracker in SteamVRNextCalibrating

Last updated 9 months ago

To enable SteamVR Full Body Tracking within Animotive, navigate to the Settings panel via the Hand Menu and switch the Capture System dropdown to SteamVR Full Body.

At this stage you will be prompted to perform a fresh calibration, if you havenโ€™t calibrated during this session.

The connection status of each of the trackers will always be displayed in the Settings panel.

*Character Smoothness can be adjusted to denoise the tracker input and lead to smoother motion. Increased values can be useful for performing high impact motions like jumping or hopping.

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