🎮Animotive Animation Transfer Tools for Unity

This unitypackage contains an importer tool equipped with Unity-Editor scripts for straightforward integration of Animotive exports into Unity. It ensures animations are displayed in Unity as they were captured in Animotive.

Steps to Follow

  1. Download the latest release from releases page and download it.

  2. Once downloaded, drag & drop the .unitypackage into your Unity project.

  3. After selecting the export folder the editor-system will run validations and if any fail it'll show you a warning with an explanation as to why it has failed. If all goes good it'll start importing FBXes. IMPORTANT NOTE: Importing FBX files into Unity may take a while depending on how big are the source files and how many of them are there.

  1. Once imported you'll see a new scene being opened and in that scene there'll be characters and entitites imported and a group hierarchy. Before expanding the group hierarchy make sure "Timeline" window is open somwhere in your screen since the hierarchy contains "Playable Director"s that's controlling the animation you'll need the window to view the created tracks. Now you can expand the group hierarchy and select one of the takes. Once selected you'll see imported body animation,face animation (if any) and the audio track present on your timeline. If there's multiple takes as you switch between them Timeline window will be updated accordingly.

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