Exporting from Maya
Last updated
Last updated
With your character ready for export as per the guidance notes, select the top node of the hierarchy, go to Select > Hierarchy to ensure everything you need is selected. Remember to delete the blendshape meshes beforehand, as this can add to file size.
Now go to File > Export Selection and choose the Options Box. Choose FBX export as your File type. Here are the settings for that section;
Now, go to Edit Preset and have the following settings;