Introduction
Animotive Kimodo turns two key poses and a short text prompt into finished character animation — generated in seconds and dropped straight onto your Sequencer timeline, already retargeted onto your character. No mocap shoot, no hand-keying the in-between frames. Pose, prompt, click Generate with Kimodo, and watch the motion appear.
The underlying motion model is NVIDIA Kimodo. The plugin wraps it as a one-click workflow inside Sequencer, Unreal's timeline editor: pose your character, describe the motion, and the plugin handles generation, import, and retargeting for you.
What this guide covers
This guide takes you from a fresh install to your first generated animation, then on to the day-to-day authoring workflow:
Quick Start — install the plugin, pick a backend, open the example scene, and generate. The fastest way to see it work.
Getting Started with MetaHumans — get a MetaHuman animating quickly, plus how to bring in your own custom MetaHuman.
Preparing Your Level for Animotive Kimodo — set up a Level, a Level Sequence, and a character ready to prompt.
Prompting with Animotive Kimodo — text prompts, constraints, and prompting best practice.
The deeper Setup, Working in Sequencer, and Advanced sections in the sidebar are reference material — reach for them when you need detail on a specific surface. Each Unreal Engine concept that matters to the workflow is introduced where it first appears, in language familiar to users of timeline-based editors.
For additional support, product discussion and feature requests join our Discord.
Where generation happens
Animotive Kimodo can generate in three places, and you pick one during setup:
Animotive Kimodo (hosted) — a managed cloud service. The fastest and easiest way to start, with a free trial included. Recommended.
Self-Hosted (HTTP) — a Kimodo server your team runs.
Local (Docker) — the model running on your own GPU.
You choose and configure this in Tools → Animotive Kimodo → First-Run Setup, and you can change it at any time. See Quick Start to get going, or the Setup section for full details on each option.
Curious what happens after you click Generate with Kimodo? See How It Works for the capture → solve → retarget → inject pipeline.
Next: Quick Start.
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